BREAKING
HOTRemedy Entertainment Launches Control Resonant Worldwide on Consoles and PCHOTKonami and Screen Burn Launch Silent Hill: Townfall Worldwide on PS5 and PCHOTSEGA and RGG Studio Detail Fifty-Year Historical Character Cast in STRANGER THAN HEAVENHOTFirst-Person Soulslike Valor Mortis Launches Today on Xbox Game Pass and PCHOTVALORANT Champions Shanghai 2026 Kicks Off World Championship in ChinaHOTAsian Games 2026: Naraka: Bladepoint Medal Rounds Underway at Aichi Sky ExpoHOTSEGA and Lizardcube Launch SHINOBI: Art of Vengeance on Nintendo Switch 2HOTSquare Enix Releases Dragon Quest XI S Natively on Nintendo Switch 2HOTLogitech G PLAY 2026 Unloads Fifteen New Pieces of Gaming and Creator HardwareHOTFilipino Indie Fallen Tear: The Ascension Leaves Early Access and Confirms 2027 Console PortsHOTRemedy Entertainment Launches Control Resonant Worldwide on Consoles and PCHOTKonami and Screen Burn Launch Silent Hill: Townfall Worldwide on PS5 and PCHOTSEGA and RGG Studio Detail Fifty-Year Historical Character Cast in STRANGER THAN HEAVENHOTFirst-Person Soulslike Valor Mortis Launches Today on Xbox Game Pass and PCHOTVALORANT Champions Shanghai 2026 Kicks Off World Championship in ChinaHOTAsian Games 2026: Naraka: Bladepoint Medal Rounds Underway at Aichi Sky ExpoHOTSEGA and Lizardcube Launch SHINOBI: Art of Vengeance on Nintendo Switch 2HOTSquare Enix Releases Dragon Quest XI S Natively on Nintendo Switch 2HOTLogitech G PLAY 2026 Unloads Fifteen New Pieces of Gaming and Creator HardwareHOTFilipino Indie Fallen Tear: The Ascension Leaves Early Access and Confirms 2027 Console Ports
PC
Developer
Eternal Dream Studio
Publisher
Eternal Dream Studio

The Sun Shines Over Us

GameForceAsiaGFA METERSTRONG
The Sun Shines Over Us

Reviewed by Jennifer Lim

Structurally, it's choice-driven with three main character routes (platonic routes, not romance-first “date everyone in homeroom” chaos), and your decisions shape what scenes you see and where Mentari ends up. And because the game knows you will absolutely wonder “what if I picked the other option,” it actively encourages replaying: missed scenes can be discovered on another run, opening deeper conversations and new moments.

Content-wise, it's meaty: 15 chapters across a 100,000+ word story, with 6 endings—and the game loudly reassures you there's “no sad ending,” which is basically the VN equivalent of a warm blanket and a cup of tea after a rough day. Presentation is classic visual novel comfort food: 15 animated characters (with two fashion styles), 25+ backgrounds, 31 CGs to collect, and “memorable BGM” that tries its best to soundtrack your internal monologue when you realize you accidentally chose the dialogue option that reads like “I have never spoken to a human before.”

If you're looking for twitch-skill gameplay, this isn't it—the game explicitly isn't about reflexes, it's about learning, emotions, and choices. If you're looking for a heartfelt, replayable story where progress is measured in understanding rather than headshots, it shines exactly where it claims it will.

Character interaction scene showing emotional dialogue and expressive artwork
Character interaction scene showing emotional dialogue and expressive artwork
Beautiful environmental art showing changing seasons and emotional metaphors
Beautiful environmental art showing changing seasons and emotional metaphors

Screenshots

More Reviews
Vertical Bullet Hell / Shoot 'Em Up

Touhou Koumakyou: New Classic - the Embodiment of Scarlet Devil

GREAT
New

The GFA Shop Is Live

Steam keys for curated indie games — delivered instantly.

Browse the Shop