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Games›Going Medieval
GFA reviewed game

Going Medieval

If RimWorld is “colony sim meets disaster diary,” then Going Medieval is “colony sim meets LEGO castle obsession”—because the real star here is building in 3D: stacking multi-storey forts, carving underground caverns, and shaping terrain into a defensible stronghold. You're dropped into a post-plague Dark Age where a handful of survivors emerge into a wilderness reclaimed by nature and have to settle, survive, and defend a new home from bandits and beasts.

Game facts

GenreColony Sim / Castle Builder
DeveloperFoxy Voxel
PublisherMythwright
GFA MeterSTRONG

GameForceAsia coverage

This title has a full GameForceAsia review with scoring and editorial analysis.